Games back from the division leader. ((leader_W − W) + (L − leader_L)) / 2
RS / RA / DIFF
Runs scored, allowed, differential.
RS/G, RA/G, DIFF/G
Per-game rate (includes ties in GP denominator).
Magic
Number to clinch the division: (102 + 1) − leader_W − 2nd_place_L. Shown only for each of the four division leaders.
Recent form
Streak / L10 / L15 / L30
Current consecutive-result streak and record over last 10 / 15 / 30 chronological games.
Home / Road
Record split by venue.
Splits
Day / Night
First pitch before / at-or-after 6:20 PM ET (America/New_York, DST aware).
Grass / Turf
Surface at venue. AA grass parks: Brockton, Down East, Evansville, Ottawa, Schaumburg, Tri-City, Trois-Rivières.
vs E / vs W
Record vs opponents in the East / West Division.
vs L / vs R
Record vs games started by a LHP / RHP.
X-Inn
Extra-inning record (innings played > scheduled length).
Lead@3 / 5 / 7
Record when leading at the end of inning 3 / 5 / 7.
Scored 1st / Comeback / Walk-Off
Self-explanatory event splits.
Down 3+ / Up 3+
Record when ever down or up by 3+ runs at any half-inning.
1-Run, 2-Run, <4 RS, <4 RA, vs >.500
Live-typeable threshold columns — inputs above the table recompute on the fly.
Analytics
Pyth%
RS² / (RS² + RA²)
xW-xL
Expected W-L from Pyth%, Hamilton-apportioned so the league total of xW equals total W.
Luck
W − xW. Positive = outperforming run differential.
Elo
Strength rating, starts at 1500. K = 20, HFA = +24, 538-style MOV multiplier (see below).
MOV
Margin of Victory. Per-game Elo update is scaled by a multiplier so a 10-run blowout moves Elo more than a 1-run squeaker, with diminishing returns so blowouts by big favorites don't dominate. ln(|run_diff| + 1) × (2.2 / (winner_elo_diff × 0.001 + 2.2))
Average opponent Elo across games already played / remaining scheduled. Higher = tougher.
Season projection
Rem
Remaining games to reach the full 102 − GP season. Normalized — if iScore is missing a postponed game we cover the gap at the team's average win-probability so every team projects over the same length.
Proj W / Proj L
Projected season W-L: current + Σ P(win) over remaining schedule, where P(win) is the Elo expected outcome.
Proj PCT
Projected season winning %.
Team Style
Style
Auto-classifier from four league-relative z-scores (TTO%, HR/G, SB/G, Bullpen%). Three True Outcomes = high TTO + high HR; Small-ball = high SB and below-avg power; Bullpen-and-bombs = high reliever workload + above-avg power; otherwise Balanced. Thresholds are ≥0.75 standard deviations from league mean on the leading axis.
TTO%
Three-True-Outcomes rate: (BB + K + HR) / PA. High = walk/strikeout/power heavy lineup with fewer balls in play.
HR/G, SB/G
Per-game power and speed: total home runs / steals divided by games played.
BB% / K%
Walks and strikeouts as a share of plate appearances.
Bullpen%
Share of team innings recorded by relievers, by outs. reliever_outs / (starter_outs + reliever_outs). Higher = bullpen-leaning staff design or short hooks.
Mfg
Manufactured-runs index: (SB + SF + HBP) / G. Captures gritty / small-ball offensive production not visible in slugging.
Mfg z
Mfg index z-scored across the league. Positive = above-league small-ball rate, negative = below.
Runs σ
Standard deviation of runs scored per game. Low σ = predictable, high σ = boom-or-bust.
Boom/Bust
Coefficient of variation: runs σ / avg_runs_per_game. > 1.0 = highly variable offense (lots of shutouts and blowouts).
RS-1, RA-1
Average runs scored / allowed in the first inning. Identifies fast-starting offenses and shaky openers. Pulled from per-game line scores in the standings cache.
Series W%
Series winning percentage: series_wins / (series_wins + series_losses). A series is defined as a run of consecutive games against the same opponent at the same venue; 1-game series are not counted.
Series
Series record (W-L) per the same definition. Splits and ties are tracked separately.
Sweeps
Number of series the team swept (won every game). Mirrors "swept" — series in which the team won zero — are tracked separately and surfaced in the Team Analytics endpoint.